|Study location||United Kingdom, Falmouth (Penryn Campus)|
|Type||Master courses, full-time|
|Nominal duration||1 year|
|Tuition fee||To be confirmed|
Undergraduate diploma (or higher)
Undergraduate degree in a relevant discipline.
The entry qualification documents are accepted in the following languages: English.
Often you can get a suitable transcript from your school. If this is not the case, you will need official translations along with verified copies of the original.
IELTS: 6.5 (with a minimum of 6.0 in each skill)
At least 2 reference(s) must be provided.
A motivation letter must be added to your application.
MA Film & Television at Falmouth reflects and interrogates the highly fluid nature of the contemporary screen media environment.
You’ll study, interpret and contest the notion of digital culture historically, socially, politically and artistically through research and creative practice. You’ll fracture traditional categorisations by looking into the increasingly blurred boundaries between film and television, art and technology, and production and consumption.
Together we’ll examine how directors like Ben Wheatley and companies like Curzon and Film4 are making use of multi-platform release schedules. And how brands like HBO. Amazon and Netflix are shaping what we watch and how we watch it.
We live in an age where anyone with a phone and a laptop can create visual projects, making originality and clear industry pathways less discernable. In their place. a new and fruitful framework has been built for those who have the talent, dedication and adaptability to embrace such potential. However. our MA still contends that fundamental skills are the basis of sound academic work and creative practice.
You’ll shape the curriculum around your own interests. The most successful film and television makers are students of their chosen medium, highly knowledgeable of historical legacy and social-political context. You’ll not only learn how to develop, write, produce, shoot. record, direct and edit, but why. philosophically and creatively, your ideas are worth being made.
Study block 1
The first semester consists of three core units, offering a diverse entry point to all aspects of the study of film and television, and the interrelationship of theory and practice:
Theorlslng Contemporary Fllm & Televlslon Culture (Theory)
In this module you will explore the theoretical conceptualisations of film and television in the context of contemporary academic thought and popular discourse around the concept of digital culture. We will start from a point of questioning the multi-Iayered and contested effects of digital culture on film and television as discrete forms. You will consider the interrelationship and fusion between media in terms of production, distribution and exhibition examining the advent of new forms of representation and interaction. But we will also look at how traditional notion of film and television are being preserved and even being popular as a reaction to the effects of the digital. The module will also assess and interrogate the economic and technological developments of a more integrated and interactive media environment in terms of the cross-pollination of form and
content, and socio-cultural effects on contemporary audiences.
Fllm & Televlslon Industry Case Study (T heory/ Practice)
In this module you will explore the industrial parameters of contemporary film and television based around the experience and expertise of current professionals. The module will utilise the School of Film & Television’s many industry links to bring in guest speakers from the BBC, Channel 4, Sky, TwoFour Broadcast, Warp Films, Sheffield Doc Fest, Cornwall Film Festival, Doc Heads, BFI, Pinewood Studios, Dogbite and EngineHouse VFX. You will then have an opportunity to question these professionals about their respective sectors as a basis for a case study. Alternatively, you can investigate the sector/practitioner of your own choosing, with tutor support. The module will also contain workshops on the fundamentals of creative industry research and methodology. The module is designed so that you learn both the challenges and values of networking, and researching specific job roles and industry backgrounds in order to effectively plot your own career trajectory.
Creative Practlces (Practlce)
This module will engage you in the production workflow, focusing on how creative, professional and technical roles shape a final film or television project. Your weekly seminars and workshops will guide you through pre-production, production and post-production processes, enabling you to devise, develop and produce a short filmed project as part of a small crew of four to six students. You will, therefore, develop your technical skills and production practices in order to devise and deploy modes of creative practice which may include, but are not limited to, research and development, screenwriting, production management, producing, directing, cinematography, lighting, editing and the recording and design of sound.
Study block 2
The second semester gives you the opportunity to specialise, choosing from a ranging of theory, practice or combination modules.
Assessment of combination modules is either through an academic essay or a practice project. Potential optional modules include:
o Cultural Studies to Digital Sociology (Theory/Practice)
o Screen Futures (Theory/Practice)
o Globalisation in Film & Television (Theory/Practice)
o Factual Film & Television (Theory/Practice)
o Screenwriting for Film & Television (Theory/Practice)
o Work Placement (Theory/Practice)
Study block 3
Depending on your chosen specialism, in the third semester you’ll produce either:
o Dissertation (Theory)
o Film & Production Portfolio (Theory/Practice)
o Conceptual Project (Theory/Practice)
o Research, teaching or postgraduate study in art/humanities subject areas
o All technical/creative roles linked with direction, production, cinematography, editing, sound, lighting; writing for the screen; film and television criticism; research for film and TV
o Film and TV marketing, distribution and sales – digital and social media content/distribution
o Film festival and arts curatorship – media-based project management