|Study location||United Kingdom|
|Type||Master courses, full-time|
|Nominal duration||1 year|
|Tuition fee||£10,000 per year
Tuition fees for EU/EEA candidates vary from £4,500 to £9,500 per year
Undergraduate diploma (or higher)
The entry qualification documents are accepted in any language
IELTS (6.0 in Writing); TOEFL 600 paper-based, 100 internet-based
At least 1 reference(s) should be provided.
A motivation letter must be added to your application.
A good undergraduate degree in a relevant discipline such as special/visual effects, animation, computer and video game design, film and TV production, media production, media technology, fine art and illustration.
If an applicant has obtained below this benchmark they will be considered if they have other relevant evidence to support their application.
All applicants will be expected to attend an interview and present a portfolio. You will need to demonstrate a suitable level of expertise in life drawing, observational and animation skills.
Designed in collaboration with industry, this MA is aimed at highly
motivated students, offering the opportunity to study special effects
at an advanced level within an art, design and media environment.
Digital technology has revolutionised how the creative industries
now conceive, create, produce and distribute visual and media
artefacts, and there is a demand for visually, media-savvy
practitioners who can work confidently in multidisciplinary
This MA has been designed in conjunction with leading industry
professionals such as Competent Crew FX and Pew36 Animation Studio.
You will learn alongside experienced practitioners from the television
industry, and benefit from our well established industry links such
as Doctor Frames FX.
This highly specialist course provides an opportunity to either
specialise in the design and crafting of CGI Animation, using digital
devices or crafting of physical special effects, using animatronics
devices, or the conceptualisation, design and crafting of visual
All study units will develop theoretical and critical approaches to
your specialism, and support the design, prototyping and production of
polished, functional artefacts for your portfolio. Alternatively, you
may wish to concentrate your studies in the conceptual, theoretical
and critical areas of your chosen specialism.
Our highly qualified, research active staff are committed to
developing your creative futures, skills and talents, and you will
work closely with specialist tutors who match your specific research
We also offer regular programme of high profile guest lecturers aims
to inspire and inform by conducting workshops and providing industry
feedback on your work and the opportunities for employment.
Graduates will have the specialised knowledge and skills required
for the animation, CGI, stop-motion, animatronics and visual effects
sectors of the SFX industry.
The course aims to develop a broad range of managerial and studio
practice-based skills for students with a creative mindset and who
wish to work within a freelance capacity. Successful completion of the
course would also allow for progression to further study, including at
MPhil and PhD level.
Career paths include:
- pre-visualisation artist
- technical director (TD)
- camera/assistant operator
- visual effects designer
- character animator
- video editor assistants
- lighting technical director (TD)
- texture artist and digital artist
- animatronics designer
- animatronics engineer
- rig builder
- prosthetics model-maker
- computer programmer
- control and signal writer
- character designer
- assistant designer.
It is possible that some students may wish to concentrate their
studies in the conceptual, theoretical and critical areas of their
chosen specialism. Two units, ‘Concept Design and Prototyping’ and
‘Professional Studio Practice’ will be delivered via blended
learning on a placement basis within relevant SFX companies. In
addition students will be able to develop their Major Project in
liaison with industry subject to achieving course and unit outcomes.