MAGames Enterprise
| Study location | United Kingdom, Cardiff (ATRiuM) |
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| Type | Master courses, full-time |
| Nominal duration | 1 years |
| Study language | English |
| Awards | MA |
| Tuition fee | To be confirmed |
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| Entry qualification | Undergraduate diploma (or higher) An Honours degree in a related field and/or substantial professional experience in a related field. The entry qualification documents are accepted in the following languages: English. Often you can get a suitable transcript from your school. If this is not the case, you will need official translations along with verified copies of the original. You must take verified copies of the entry qualification documents along with you when you finally go to the university. |
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| Language requirements | English IELTS: 6.0 (with a minimum of 5.5 in each component) |
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| Other requirements | At least 2 reference(s) must be provided. The reference should be on letterhead paper, preferably typewritten and it must be signed. A motivation letter must be added to your application. A relevant portfolio is required. You will be expected to have some experience of design, development and production processes, such as asset production, level design, programming or enterprise/production activity. You will be interviewed and expected to bring along a portfolio of work. Equivalent accredited international qualifications are acceptable. International students need to supply a CD or DVD of their work, or a link to their personal website, to evidence their ability. Commitment to study will be considered. Where possible, video-conferencing, Skype or other communication will be used to contact you. |
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| More information |
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Overview
The MA Games Enterprise is an innovative course that will give you the opportunity to develop design, production and enterprise skills. It builds upon the existing successful teaching at undergraduate degree level within this subject area that has produced award-winning game developers, SMEs, artists and designers.
The Games Enterprise masters is aimed at those who wish to expand their existing skills and develop their practice within an environment that functions as a small development company, but who also wishes to tailor their learning to their own specialism. Using proven industry simulation techniques and collaborative practices, this course emulates team-based activity as used within the industry.
As part of the gaming master you will develop a game project that has robust documentation, detailed business strategy and, of course, a game to be proud of.
Career opportunities
Successful graduates will be in a position to apply for roles within games development and also have the skills and knowledge to be able to set up their own start-up companies.
Our graduates have gone on to work for companies Ubisoft, Rockstar North, Codemasters, TT Games, Tiny Rebel Games, Painting Practice, Party Llama Games, 5th Planet Games and Breach VR.
Some have stared up their own companies like Mochi Mode, Ironsmith Studios, other have gone on to work as freelancers or in games education.
Our students have also had success in graduate completions like Tranzfuser and obtaining IDGA scholarships.
Graduates can also progress to a PhD or research degree.
Europe/Tallinn time
This is a pre-deadline and we suggest to apply before this date
Europe/Tallinn time
This is a pre-deadline and we suggest to apply before this date